Posts Tagged ‘Adobe’

Flash CS4 Basics Lesson 5 – Frame by Frame Animation

Sunday, November 1st, 2009

Okay so you’ve seen how to make frames, and now you will see how to put those frames to some good use. Frame by frame animation is here and introducing its very happy friend.. Onion Skinning… Which kinda sounds dirtier than it should..

Flash CS4 Basics Lesson 3 Colors and Gradients

Sunday, November 1st, 2009

In this tutorial you will learn how to make pretty colors and then make it see through :-)

Talking to Movie Clips in Flash CS4 using Actionscript 3.0

Thursday, July 16th, 2009

In this video we will go through how to access a movie clip’s timeline from outside of the symbol

The Spinning Square in Flash CS4

Monday, July 13th, 2009

Learn how to put some of that interactivity and button programming to use in this project. Embedding Symbols, Invisible buttons, and programming those buttons all make up this easy to do flash animation.

Movie Clips vs Graphic Symbols in Flash CS4

Monday, July 6th, 2009

Learn some key differences between the Graphic Symbol and Movie Clip in Flash CS4

Grahic Symbols In Flash CS4

Sunday, July 5th, 2009

Learn how to create a Graphic symbol in flash CS4

Creating an Animated Graphic in Flash CS4 – Part 2 Tweening an Animated Graphic

Wednesday, July 1st, 2009

Now that you’ve created the bouncing ball inside the symbol, its time you use it in some classic and motion tweens.

Creating an Animated Graphic in Flash CS4

Wednesday, July 1st, 2009

Animated Symbols allow you to create an animation just once and be able to reuse it again and again. In this example we will be using it with our bouncing ball project.

Creating a Bouncing Ball using Shape Tweens in Flash CS4

Sunday, June 28th, 2009

Okay in this lesson you will learn how to bounce a ball using Shape Tweens and easing coupled with some other techniques to add a more realistic effect.

Loading an External Image in Flash CS4 Part 2

Monday, April 27th, 2009

So you’ve brought in an image, now we need to show the progress of the loading and here we are again using Actionscript 3